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Language: Texture Tile
Description Square raster image is represented by an array of N × N pixels. A texture tile is a square image in which the first row is equal to the last one, and the first column is equal to the last one. This property is valuable when covering the surface of graphics object with repeating copies of texture, because it allows "seamless" transitions between tiles. Your program must, given an image, find its largest subimage which is a texture tile. Input Input file contains integer N followed by N2 numbers ci, j — pixel values. Constraints 1 ≤ N ≤ 370, 0 ≤ ci, j ≤ 255. Output Output file must contain numbers p q m — coordinates of top left corner and size of the largest texture tile. If several solutions exist, output any of them. Sample Input Sample input 1 2 0 0 2 3 Sample input 2 4 1 0 0 0 1 2 5 2 1 0 0 0 4 4 4 4 Sample Output Sample output 1 1 1 1 Sample output 2 1 2 3 Hint Bold texts appearing in the sample sections are informative and do not form part of the actual data. Source Northeastern Europe 2005, Far-Eastern Subregion |
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