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splay写了几天了,依然TLE 求各路神牛帮忙(代码个人觉得还挺精简的,求帮忙)!T-T#include<cstdio> #include<cstring> #include<cstdlib> #include<cmath> #include<ctime> #include<iostream> using namespace std; inline int maxx(int a,int b){return a>b?a:b;} inline int minn(int a,int b){return a<b?a:b;} inline void swap(int &a,int &b){int tt=a; a=b; b=tt; return;} #define oo 1000000000 #define maxn 200010 struct node{ int lc,rc,fa,d,sum,min_num,late,rev; #define lc(x) tr[x].lc #define rc(x) tr[x].rc #define fa(x) tr[x].fa #define d(x) tr[x].d #define sum(x) tr[x].sum #define min_num(x) tr[x].min_num #define late(x) tr[x].late #define rev(x) tr[x].rev }tr[maxn]; int n,m,s[maxn],s_head,s_tail,total,root; inline void clear(int p) { lc(p)=rc(p)=fa(p)=d(p)=sum(p)=min_num(p)=late(p)=rev(p)=0; return; } inline void updata(int x) { sum(x)=sum(lc(x))+sum(rc(x))+1; min_num(x)=d(x); if (lc(x)) min_num(x)=minn(min_num(x),min_num(lc(x))); if (rc(x)) min_num(x)=minn(min_num(x),min_num(rc(x))); return; } inline void l_rotate(int x) { int y,z; y=fa(x); z=fa(y); if (lc(z)==y) lc(z)=x; else if (rc(z)==y) rc(z)=x; fa(x)=z; rc(y)=lc(x); fa(lc(x))=y; lc(x)=y; fa(y)=x; if (!fa(x)) root=x; updata(y); return; } inline void r_rotate(int x) { int y,z; y=fa(x); z=fa(y); if (lc(z)==y) lc(z)=x; else if (rc(z)==y) rc(z)=x; fa(x)=z; lc(y)=rc(x); fa(rc(x))=y; rc(x)=y; fa(y)=x; if (!fa(x)) root=x; updata(y); } inline void add(int x,int y) { d(x)+=y; min_num(x)+=y; late(x)+=y; return; } inline void put(int x) { rev(x)=!rev(x); swap(lc(x),rc(x)); return; } inline void push(int x) { if (late(x)) add(lc(x),late(x)),add(rc(x),late(x)),late(x)=0; if (rev(x)) put(lc(x)),put(rc(x)),rev(x)=0; return; } inline void splay(int x,int goal) { if (!x) return; int y,z; while (fa(x)!=goal) { y=fa(x); z=fa(y); push(z); push(y); push(x); if (fa(y)==goal) { if (lc(y)==x) r_rotate(x); else l_rotate(x); } else { if (lc(z)==y) { if (lc(y)==x) r_rotate(y),r_rotate(x); else l_rotate(x),r_rotate(x); } else { if (lc(y)==x) r_rotate(x),l_rotate(x); else l_rotate(y),l_rotate(x); } } } if (!goal) root=x; updata(x); return; } inline int find(int now,int x) { clear(0); if (x<1) return 0; if (x>sum(now)) return sum(now)+1; if (sum(lc(now))>=x) return find(lc(now),x); else if (sum(lc(now))+1==x) return now; else return find(rc(now),x-sum(lc(now))-1); } inline int find_left(int x) { while (lc(x)) x=lc(x); return x; } inline int find_right(int x) { while (rc(x)) x=rc(x); return x; } inline void ins(int w,int x) { int i,j,p; w=find(root,w); splay(w,0); if (s_head!=s_tail) p=s[s_head++]; else p=++total; if (s_head>=maxn) s_head=1; d(p)=x; updata(p); if (!w) { rc(p)=root; root=p; } else { if (!rc(w)) rc(w)=p,fa(p)=w; else { w=rc(w); w=find_left(w); lc(w)=p; fa(p)=w; } } splay(p,0); return; } inline void work(int type,int x,int y,int z) { int i,j,d,f,g,p,w; if (x>y) swap(x,y); x=find(root,x); y=find(root,y); if (x>0) splay(x,0); if (y<=sum(root)) splay(y,x); if (y<=sum(root)) p=lc(y); else if (x>0) p=rc(x); else p=root; if (type==1) add(p,z),splay(p,0); else if (type==2) put(p); else if (type==3) { z%=(y-x-1); if (z==0) return; if (z<0) w=z+1; else w=y-x-1-z+1; d=find(p,w); if (y<=sum(root)) splay(d,y); else if (x>0) splay(d,x); else splay(d,0); f=lc(d); fa(lc(d))=0; lc(d)=0; updata(d); g=find_right(d); rc(g)=f; fa(f)=g; updata(g); splay(f,0); } else if (type==4) printf("%d\n",min_num(p)); else { if (lc(fa(p))==p) lc(fa(p))=0; else rc(fa(p))=0; updata(fa(p)); splay(fa(p),0); clear(p); s[s_tail++]=p; if (s_tail>=maxn) s_tail=1; } return; } int main() { freopen("poj3580.in","r",stdin); freopen("poj3580.out","w",stdout); int i,j,x,y,z; char ch[10]; memset(tr,0,sizeof(tr)); total=0; s_head=s_tail=1; memset(s,0,sizeof(s)); scanf("%d",&n); getchar(); for (i=1; i<=n; i++) { scanf("%d",&x); getchar(); ins(i-1,x); } scanf("%d",&m); getchar(); for (i=1; i<=m; i++) { scanf("%s",ch); if (strcmp(ch,"ADD")==0) { scanf("%d%d%d",&x,&y,&z); work(1,x-1,y+1,z); } else if (strcmp(ch,"REVERSE")==0) { scanf("%d%d",&x,&y); work(2,x-1,y+1,0); } else if (strcmp(ch,"REVOLVE")==0) { scanf("%d%d%d",&x,&y,&z); work(3,x-1,y+1,z); } else if (strcmp(ch,"MIN")==0) { scanf("%d%d",&x,&y); work(4,x-1,y+1,0); } else if (strcmp(ch,"INSERT")==0) { scanf("%d%d",&x,&y); ins(x,y); } else { scanf("%d",&x); work(5,x-1,x+1,0); } getchar(); } return 0; } Followed by:
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